Sci-Fi Shooter

SciFiShooter Screenshot

This was the final submission for Media Production for Games, and one of my first games! It was built using a combination of Flash Professional and Flash Develop.

The basic concept was to create a defense style shooter, with the protected edge being represented by a section of a large capital ship.

The capital ship alternates between two different states – initially with its large triple turrets taking out any nearby asteroids, then once fully charged the player can activate its defense grid – with the big guns going offline and the gun decks blanketing the area in fire.

SciFiShooter Screenshot