Maya Animation and Scene


The first semester of Media Production for Games was an introduction to Maya. The submission consisted of two parts:

– an animation using the supplied Jimmy rig

– a scene created within Maya

I chose to combine the two submissions together,  in a attempt to give my animation a little context.

Though my first time using Maya, I had did have previous experience with other 3D modelling packages such as FormZ. The scene created was a small ‘T’ section of octagonal corridor, featuring an airlock.


This was however my first attempt at animation, giving me a good appreciation for the skill involved in making a fluid walk animation.

Both the mesh and rig using for this coursework were supplied by Lynne Parker.