Source code – Python for Maya.
Following on from the first semesters Technical Art Applications, Scripting & Dynamics was left almost completely open in terms of our submission.
After focusing on the Volibear Rig, rather than the Python Tool – I decided to pursue a scripting heavy coursework.
My chosen area was crowd simulation – specifically I wanted to look at the interaction between herding mechanics and hunting. Ideally I wanted to look at two groups interactions (prey and pack), rather than single predator agents interacting with a single group of prey.
These diagrams are recreated from those shown by Craig Reynolds BOIDS, and show the three basic flocking rules.
I made these diagrams to demonstrate the idea of a pack consisting of centers and wings, of a flanking and driving style of hunting.
Its worth noting that although my proposal was accepted, I was warned about this being an ambitious project.
This blog kept as part of the coursework tells the story of this coursework.