Challenge of the Grid

This was a single semester project to have an initial look at Network Programming.

Source code – sfml 2.0, C++.

The game was created using the sfml 2.0 library – using both the graphics and its own networking libraries.

Using the graphics library was an absolute pleasure, I often remarked if was like being handed our PS2 framework – only fully featured and ready to go.

The networking library also proved pretty decent – matching up directly with what we had been taught with Sockets.